Thursday, May 16, 2013

Battle Sword


Playing in 3dmax.  Built sword based on vigil Darksiders concept, highres version to be exported into zbrush for a normal map.  Still needs to be textured and I was trying something new on the actual sword blade part when modeling but it's not quite working so I'm probably going to remake that when I need a low poly mesh.  We'll see.  Easy to fix. 

Thursday, May 9, 2013

Battle Ax


Battle ax built in maya, based on Vigil concept art from Darksiders.  Still needs to be texture.  Planning on bringing it into zbrush to bake out a normal map and then will deres the asset to make a low poly version. 

Wednesday, April 24, 2013

Wednesday, April 17, 2013

Monday, April 15, 2013

Painting Session: Jen

Did a Saturday painting session with friends.